Photo credits:’Mun&Lee – Crammer’. ‘Alter Ego’, by Robbie Cooper
The exhibition also seeks to identify some of the most significant issues of the medium, in order to generate a space that reflects on questions such as: What is the relationship between the physical and the virtual world in the field of video games? What impact do they have on our brains? What new forms of identity, leisure and community are they facilitating? Is it an artistic expression?
On the screen
Video games are mostly a form of expression, an expression that goes beyond the traditional arts such as cinema, music, painting, design, narrative… combining them and adding one more unique ingredient: interaction. This section deals with the enormous complexity of the creative processes involved in the development of a video game and explains through several examples some of the most important phases of its development.
Due to the advancing possibilities offered by technology and new industry standards, the creative process behind the development of a video game is exceedingly complex. Although they can be created by just one person, the most ambitious projects usually have a large team made up of designers, artists, scriptwriters, programmers, testers and sound engineers, among others. Each one is in charge of a different area that combined make up the experience, such as the graphic section, the sound environment, the storyline and the game mechanics. Many video games require years of development before they can be released.
Nowadays, the great variety of developers and video games makes it possible for photo-realistic environments that can hardly be distinguished from the real or cinematographic world to coexist with artistic genres of all kinds, inspired by very diverse aesthetics and models and which bestow titles with unique personalities. The interactive component, which gives the player the ability to determine the storyline, makes script development an extremely intricate process, and aspects such as animation, space design or game mechanics account for the extent to which the creative potential of this medium is closely linked to the technological innovation that enables it to be shaped.